!!!!SPOILER ALERT!!!!
In this cutscene, I had the opportunity to work on clothing simulation, particularly on Kaymanov's cloak, Faust's outfit, and his compass. All the simulation was done using nCloth.
Special thanks to Aleksei Zhivotiagin for assisting with the simulation of the cloak's removal.
https://www.artstation.com/twobrothers
and CInematic Artist - Ivan Panenko
https://www.artstation.com/glommy20212
I thanks to my lead for his support.
https://www.artstation.com/reckoner